Showing posts with label Brit the Yank and the Hobby. Show all posts
Showing posts with label Brit the Yank and the Hobby. Show all posts

Sunday, 4 June 2017

The Brit the Yank and the Hobby Episode 23: Cold War Gone Hot with Simon Elliott

In Episode 23 Simon joins us again, to talk to us about some Cold War gone hot scenario ideas, real world history and equipment, and general gaming ideas for the period

You can listen at the following places




Don't forget to join us at the groups facebook page too, to join in the discussion and share your hobby projects! 



Plastic Soldier Company 20mm Afrika Korp review

Today I'm taking a look at one of my favourite subjects, the Afrika Korp. Having picked up the new PSC platoon set at Salute, I've been eagerly working on Afrika Korp ever since.










I opted for the platoon set after admiring a few of the figures in blisters, and decided that I wanted them to make up the bulk of my infantry forces in my growing DAK collection. The set contains 39 white metal figures, wearing a mix of steel helmets and M40 tropical caps, no pith helmets are included.

For equipment, the 39 figures include the following,

3 NCO's with MP40's, split across two poses. One wearing a helmet and pointing, the other advancing bracing his weapon.

6 machine gun teams. Each team consists of the men, and wear a mix of helmets and tropical caps. These figures can also be freely intermingled to create some variety, and are posed either standing and advancing or prone firing.
 
 Worth mentioning is the separate bipod for the prone gun team, as this adds and extra level of finesse to the finished models. Each team comprises one gunner, and two loader/assistant types.

The rest of the set is made up of riflemen, wearing the same mix of head gear. All are armed with K98 rifles, and have a pleasing variety of field gear and skirmishing poses. between  the mix of head gear and poses, I think there are about 10 different poses, and look nicely varied when assembled.






The figures are white metal, and casting was for the most part very clean, though I did have a few mould lines and areas of flash to clean up, however this didn't take long and lines were in accessible places and didn't interfere with any detail.

It took me a little while to notice, however several of the figures wearing helmets have their field caps tucked into their belts, which I thought was a great little touch. Unforms are all the standard tropical issue stuff, with everyone wearing long trousers and tunics.

In terms of compatibility with other ranges, the figures are very close to AB in proportions, however they also mix very well with Kellys Heroes, Brittania and Italeri. I do not have any Wartime Miniatures DAK to hand at present.

At £40 for the set, I think this is good value as it's provided me with the bulk of the infantry I'll need for my Afrika Korp project, and I'm hopefully the range will sell well and we can see it expanded with command and support weapon options. For now, I've added those elements from Kellys Heroes and Britannia ranges, and find the over all effect most pleasing.

You can get your own platoon of DAK from the PSC website here, and listen to our podcast episode where we speak to one of the minds behind Battlegroup Tobruk, Mr Piers Brand here.
Finally, you can see more of my work or contact me regarding commissions at Volley Fire Painting Service







Thursday, 4 May 2017

The Brit, The Yank and the Hobby episode 22 Sea lion


In Episode 22 we are joined by author, scientist and games designer John Lambshead, with his latest work, the Sea Lion supplement for Bolt Action. 

John talks to us about some of the history and new game mechanics he's added, as well as the historical basis for what is arguably the biggest campaign that never was.

You can listen to the show at the following links from 05/05/2017

Come on over to our facebook group to join in the discussion, and drop by Johns blog to see what he's up to as well! I'll have an in depth look at the new book here very soon as well... 

Monday, 24 April 2017

Battlegroup Tobruk over view

As a fan of WW2 gaming in the desert campaigns of WW2 (You can see my 28mm Perry DAK force here), one of the most anticipated gaming releases for me this year has to be the Tobruk supplement for the excellent Battlegroup rule set. For those yet to be initiated into Battlegroup, I've written a handy introduction to the game. 

Battlegroup: Tobruk, covers the period 1940-41, from the Italian campaigns in East Africa up to the Operation Crusader and the Gazala line, as well as Operation Mercury and the German invasion of Crete. 

Tobruk follows the now familiar format of a big hardback book, consisting of just under 200 glossy paper pages with a blend of photos, art work, history and gaming information. Special mention must be made of the photos however as the lads have put some time into finding previously unpublished photos.






 Not massively important from a purely gaming perspective perhaps, but certainly adds massively to the feel of a high quality book.  Bindings feel sturdy too, and the book should stand up well to the rigours of handling and transporting to games. 

No index is included, however the contents page is very thorough, and the end of the book contains a quick reference sheet, pull out sheets of vehicle cards, and then appendices of references for vehicles and weapon stats making finding the information you need a simple process.











New Rules
The initial part of the book covers the history of the eaerly desert campaigns, before the reader is brought to the special rules for playing games in the desert, to differentiate these from the other supplements. Briefly, these are;
  • Combined operations for Afrika Korp and Italian forces.
  • Mobile Warfare, where in meeting engagements infantry and gun crews need to be transported.
  • Vehicle Wear and tear, reflecting the effects of the harsh desert conditions on the maintainability of equipment.  
  • Desert Dust Clouds, fairly self evident! This represents the increasingly poor visibility through an engagement. 
  • Low on Fuel, representing the logistical difficulties presented with desert warfare.
  • Mandatory infantry restrictions are lower 
  • Rules for Portees ammunition capacity.
  • Rules for raiding forces and paratroops
  • Rules to represent the difficulty in communications, and adjusting artillery bombardments. 
  • Reproductions of other rules such as communications, mortar spotter, dispatch etc for ease of access. 
Army Lists

Army lists come next, with lists for British Infantry and Armoured division battle groups, these are similar to those in Blitzkrieg, however come with updates and extra units suitable for the desert war. Particularly exciting (To me) are the addition of LRDG patrols to the reconnaissance section. Amendments are also included for playing the East African campain. 

Italian armoured and infantry division battle groups are also included, and the infantry list provides options for regular infantry, Black Shirts, or Colonial infantry platoons, as well as an amendment list for the East African campaign. 
The Italian armoured platoon provides options for both truck and bike mounted Bersaglieri for it's infantry support

The DAK platoon list is similar to the Blitzkrieg panzer grenadier platoon, though with less half-tracks, and some options for cool toys and lots of machine guns and anti tank weaponry. Options for captured equipment are quite prevalent too, with captured artillery, armoured cars and tanks available. 

In addition to the previously mentioned British and Italian platoons, LRDG and Auto Saharana patrols also get army lists for light, raiding formations, these are designed to be used in games of 350 points or less. These offer some very interesting and exciting gaming options for light vehicle fun, as well as a scenario for a meeting engagement between a patrol of each. 









For Crete, 2 further army lists are included, the first, unsurprisingly covers the 7th Flieger division full of air portable Fallschirmjager options, with a few Gebirgsjager thrown in too for a bit of extra fire power. These are very light infantry forces, but also highly motivated and quite tough.


Final army list is for the defenders of Crete, and covers both Cretan and Greek local forces, as well as supporting commonwealth troops. The force has a good selection of artillery and fire support, however armoured support is quite restricted.

Scenarios 
Tobruk comes with 3 scenarios featuring historical re fights for the desert war in general, including one raiding force scenario for the LRDG and Auto Saharans. a 5 scenario mini campaign following the Tobruk siege, and finally 2 more for the Battle of Crete, though the Airlanding scenario and rules could be translated easily into other forces with a little light lateral thinking... 

On Episode 20 of the Brit, the Yank and the hobby we chat to Piers Brand, one of the dark and devious minds behind the book, and you can find where to listen to it here. 

Overall, this is a magnificent book, and a fantastic tool for desert gaming in the early part of WW2. I'm looking forwards to getting some games in, and am currently assembling some 20mm Afrika Korp at the moment... 

You can find Battlegroup Tobruk, and the rest of the Battlegroup range at the Plastic Soldier Company site, and see more of my work at Volley Fire Painting Services.




























The Brit,TheYankandTheHobby, Salute 2017

This week Andy has been off to Salute, head over to the facebook group to see all the pictures as you listen in. I've sorted them into gallery by manufacture, so you can see all the things I managed to get round to viewing.

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Sunday, 26 February 2017

The Brit, The Yank, and The Hobby, The Dark Ages with Footsore Miniatures





Our latest episode is now live! This time we talk all (some), things Dark Ages with Bill Thornhill US owner and sculptor of Footsore Miniatures.

Join us at our Facebook group to join the discussion and to share hobby ideas, or listen directly from one of our feeds.





Enjoy the show, and we should have our next out in around 2-3 weeks



Thursday, 2 February 2017

Warlord Games 28mm 1/56 Stuart Review

Todays review is Warlord Games new M3 Stuart, kindly supplied by them for me to take a look at. 





This kit is part of their continuing partnership with plastic kit manufacturer Italeri, and follows the norm of that range of kits by being relatively complex for a war-gaming model, but also superbly detailed. 












There are some smaller and fairly fiddly parts, so this may not be to everyone's taste. Personally I like it and prefer the fidelity this approach offers, however if you're looking for a quick bash together model for the tabletop there could be some frustration. 



















Instructions are a massive leap forwards to most war-gaming kits, being clear 3D renders, with relevant parts labelled by suitable symbol, so the Soviet star for the Lend Lease variant, the Desert Rat for the Western  Desert British vehicle, and so on. 


 





Each variant possible is identified at the start of the instructions too, and the instructions suggest dry fitting before applying glue, which is nice to see. 






The kit includes parts to build a British M3, a Soviet lend lease M3, a British M3A1, an American M3A1 in Tunisia, and finally a USMC M3A1 with hull flame thrower.





 
 Also included are 3 commander figures, one British, one American and finally a Soviet one. These figures are ok, but I'll be replacing mine with a metal one at some stage. 




 


The set is rounded out with a  nice little decal sheet and quick reference cards for Bolt Action, as well as a set of smoke markers. No stowage is included, and I found quality of moulding to be excellent, with a nice slide moulded main gain.





 The  only real imperfection was a sink mark in the centre of the hatch, which I only noticed once painting was complete, hence the map... 


 






The only other addition I made to the kit was the addition of an aerial made out of jewellers wire. 









Assembly was simple, and took me around 45 minutes to put together. It pays to go through and highlight the stages relevant to you before starting building. 









Also, use a good plastic glue or solvent, such as Plastic Weld or Tamiya liquid thin, as super-glue will be an exercise in frustration. The new instructions served to make assembly relatively easy though, and fit was good.





 

I've prepared a painting guide for the model which should appear on Warlords website in the not too distant future. Overall I found the kit to be very well designed and an enjoyable project, and at £18 is pretty good value.









I look forwards to adding another 2 to my collection to make a troop.  As ever you can find more of my work at Volley Fire Painting Service, and you can get your own M3 Stuart at Warlord Games.

For more on the war in the desert, or historical gaming chat in general, come over and join us at The Brit, The Yank and the Hobby Podcast

























Monday, 30 January 2017

Sam Mustafa Rommel Interview

With the latest episode of The Brit, The Yank and The Hobby,we are joined by Sam Mustafa, who talks to us about his catalogue of games, before going on to brief us on his upcoming game, Rommel.

Join our facebook group to find all the links to previous episodes, as well as joining in the discussion and finding images and useful modelling links



You can find more of Sam's game at the Honour page





Sunday, 2 October 2016

Perry Miniatures Battle in a Box

Earlier this year Perry Miniatures released their 'Battlefield in a box American Civil War' set. This is the Perry's first attempt at a starter type set, and it's certainly impressive. 
Amongst the first, possibly the very first, 28mm plastic multipart figures to come out were the Perry's American Civil war infantry set some years ago now, and since then they have massively expanded the range, with packs of Zouaves, Artillery, and Confederate infantry now added to the range, as well as a range of buildings and terrain.

This set brings some of all of that together, in a package that contains 170 figures, as well as buildings, flags and rules for £95. I'll break down the contents before talking a little about the rules.


Contents

12 cavalry.

 These can be assembled as either Federal or Confederate models, and are spread across 3 sprue. Each sprue comes with a mix of arms equipped with swords and pistols, as well as parts to make a guidon bearer, bugler and officer. There is also a choice of head gear for the models too.










65 Confederates and 8 Confederate Command.

 These figures are split across 13 sprues of 5 figures who can be assembled as line infantry, at either the charge or right shoulder shift position, again with a mix of either caps or hats, with enough to equip all the models with one type or the other.





 There are also 4 command sprue, and these allow you to build standard bearers, officers and drummers, again with a choice of head gear. at a pinch these could be used as Federals, although the jackets are the wrong shape and are inaccurate for this purpose. In their intended role the figures work very well though, and are especially representative of Confederates from the mid to later part of the Civil War. 

48 of the original American Civil War infantry.

 These sets contain 12 figures per sprue, which can be assembled in a variety of poses, though a few are single piece. These can be built as either Confederate or Federals, and each sprue also contains command models.

Some of these figures are a little dated by todays standards and in comparrioson to the other figures in the set, though they still do look quite nice. 

24 Zouaves and 4 Zouave Command. 

These figures break down as 6 models per frame, with a choice or Turbans or Fez for head gear. Each model may be armed posed at right shoulder shift or the charge. 
 
The command figures again allow you to add standard bearers, officers and drummers.











2 mounted officers. 



 These two are unique to this set, and feature one figure with a choice of heads, one bearded and one moustachioed. Pose allows for a few options, including with binoculars, pistols and swords.


 




The horse only comes with the one pose option, however this could be mixed or swapped with one of the cavalry mounts if you wanted a little more variety. 










18 gunners and 4 cannon. 


 These are from one of the most recent Civil War sets from the Perry's, unfortunately unlike the boxed set these do not contain the limbers that the full set does, however apart from that the rest of the set is great.  the 18 gun crew can be assembled with a mix of Kepi's, Caps, and hats, and the figures are dressed in shell jackets with a range of poses on offer, with separate arms for each crew man. 
 


The 4 guns also contain several options, this taken directly from the Perry website 'there are 4 gun barrels for each gun; Napoleon 12pdr, 3 inch Ordnance Rifle, 10 pdr Parrott and 12 pdr Howitzer.'





The set includes a pile of bases for everything too, with multibases provided for the bulk of the models.











Terrain wise, 4 feet of fencing is provided across 4 sprue, and the Perry's plastic American House is also included. This looks to be a very nice little model, and the fencing will be handy too. 










Rounding out the contents are a Flag/colour reference sheet. This sheet contains a good number of flags for your regiments, whilst on the reverse are some great colour plates and uniform guides. Personally, I'd be inclined to replace the included flags, as I'm not a fan of the thick printing paper used for these. Colour and detail levels are impressive however. 







Rule/scenario book

 This booklet is a small A5 soft back document with 12 pages, half of which contains the rules, whilst the other half contains scenarios. No army lists are provided. 

The Firepower! Rules are quite simple, regiments consist of 18 figures in 2 ranks of 9, with cavalry in a single rank of 6 figures, and guns as individual models. Turn sequence has each player use all all their models, before their opponent gets to do the same, with most scenarios running around 6 turns long.

 Movement is very simple, a unit moves 2D6", stopping when it comes into contact with cover.

Shooting is resolved by rolling 9 dice for an infantry unit, 6 dice for cavalry, or a single dice for artillery, then having to role over a certain score depending on range. Cover provides a 4+ saving throw to counter hits, and once a unit of infantry has taken 9 hits it is removed, with cavalry being able to take 6. Melee is resolved in the same way, with bonuses applied for charging and flanking an opponent. 

Morale is handled simply, once a casualty is inflicted a check is taken, having to roll over the amount of hits taken by a unit on 2D6, if this is failed the unit retreats until it can be rallied, and that's about all there is too it.

These rules won't impress the purist, but could be a great in to the period for someone just starting out in the black powder era who wants to use massed formations rather than skirmish level games, before moving on to something like Longstreet or Black Powder.






To sum up then, this is a superb value set, and a great cornerstone to a Civil War collection on a budget, especially if you were to split the set with a friend. You can check out the Perry's ACW range at their website, along with the supporting range of metals they produce here, and you can catch up with more of my work on Volley Fire Painting Service and listen to the Brit the Yank and the Hobby Podcast for some historical gaming discussion.